package sz.com.battleship.game.GameElement;

import java.io.Serializable;

public class Player implements Serializable{

	/**
	 * 
	 */
	private static final long serialVersionUID = -3750991739576866116L;
	protected GameBoard gameBoard;
	

	public static long getSerialversionuid() {
		return serialVersionUID;
	}
	public GameBoard getGameBoard() {
		return gameBoard;
	}
	public void setGameBoard(GameBoard gameBoard) {
		this.gameBoard = gameBoard;
	}
	
	
}
